extends Control var size_x = 192 var size_y = 164 var text = "button" var config # Called when the node enters the scene tree for the first time. func _enter_tree() -> void: %button.size = Vector2(size_x,size_y) %button.text = text custom_minimum_size = %button.size # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(_delta: float) -> void: pass func _on_button_pressed() -> void: pass # Replace with function body.