x12 windowing system

This commit is contained in:
martyTF 2025-12-09 20:17:57 +01:00
parent e16b468e23
commit e6ab1fb39a
60 changed files with 701 additions and 877 deletions

View file

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extends Control
var size_x = 192
var size_y = 164
var text = "button"
var config
# Called when the node enters the scene tree for the first time.
func _enter_tree() -> void:
%button.size = Vector2(size_x,size_y)
%button.text = text
custom_minimum_size = %button.size
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta: float) -> void:
pass
func _on_button_pressed() -> void:
pass # Replace with function body.