x12 windowing system
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60 changed files with 701 additions and 877 deletions
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@ -2,124 +2,106 @@
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name="Characters"
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name_self="Character"
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module="character"
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modules_list=["xenoline", "faction", "childhood", "youth", "trait", "stat", "skill", "pet"]
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modules=["xenoline","backstory", "faction", "childhood", "youth", "trait", "stat", "skill", "pet"]
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[xenoline]
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name="Xenolines"
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name_self="Xenoline"
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module="xenoline"
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modules_list=["trait", "stat", "skill"]
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modules=["trait", "stat", "skill"]
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[faction]
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name="Factions"
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name_self="Faction"
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module="text"
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modules_list=["character", "country", "region", "city", "location"]
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modules=["character", "country", "region", "city", "location"]
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[trait]
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name="Traits"
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name_self="Trait"
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module="trait"
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modules_list=["stat", "skill"]
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modules=["stat", "skill"]
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[skill]
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name="Skills"
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name_self="Skill"
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module="skill"
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modules_list=["stat", "target"]
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[stat]
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name="Stats"
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name_self="Stat"
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module="text"
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modules_list=[]
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modules=[]
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[ranged weapon]
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name="Ranged Weapons"
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name_self="Ranged Weapon"
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module=""
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modules_list=["attachment"]
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modules=["attachment"]
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[attachment]
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name="Attachments"
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name_self="Attachment"
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module=""
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modules_list=[]
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modules=[]
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[modifier]
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name="Modifiers"
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name_self="Modifier"
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module=""
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modules_list=[]
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modules=[]
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[target]
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name="Targets"
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name_self="Target"
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module=""
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modules_list=[]
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modules=[]
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[youth]
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name="Youths"
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name_self="Youth"
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module=""
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modules_list=[]
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modules=[]
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[childhood]
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name="Childhoods"
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name_self="Childhood"
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module=""
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modules_list=[]
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modules=[]
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[melee weapon]
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name="Melee Weapons"
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name_self="Melee Weapon"
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module=""
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modules_list=[]
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modules=[]
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[pet]
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name="Pets"
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name_self="Pet"
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module="text"
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modules_list=["trait", "stat", "skill"]
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modules=["trait", "stat", "skill"]
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[country]
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name="Countries"
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name_self="Country"
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module=""
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modules_list=["region", "city", "location"]
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modules=["region", "city", "location"]
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[region]
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name="Regions"
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name_self="Region"
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module=""
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modules_list=["city", "location"]
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modules=["city", "location"]
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[city]
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name="Cities"
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name_self="City"
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module=""
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modules_list=["location"]
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modules=["location"]
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[location]
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name="Locations"
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name_self="Location"
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module="location"
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modules_list=[]
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modules=[]
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12
02 - Configurations/campaign/modules.ini
Normal file
12
02 - Configurations/campaign/modules.ini
Normal file
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@ -0,0 +1,12 @@
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[ skill ]
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action="Text:long"
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duration="Number"
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;ends_on="Array:list:single"
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cost="Array:int:4"
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cost_per_target="Toggle"
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target="Array:list:multi"
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difficulty="Text:short"
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stat="Array:list:rec"
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success="Text:long"
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failure="Text:long"
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@ -18,7 +18,7 @@ stat=[]
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type="character"
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name=["Alveus", "The First"]
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xenoline=["Inhuman"]
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xenoline=[]
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backstory="Alveus, the first Inhuman, trapped on Maveth, able to control other Inhumans."
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trait=["Tough"]
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faction=["Cultists of Campath"]
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@ -3,7 +3,7 @@
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type="skill"
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action="Break a wall or object of sturdy hardness using a suitable melee weapon."
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duration=0
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ends_on=0
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ends_on="sleep"
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cost=[2, 0, 0, 0]
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cost_per_target=false
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target=["object"]
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[Detect humanoid]
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type="skill"
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[Calm animal]
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type="skill"
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@ -1 +0,0 @@
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/home/marty/Cultists of Campath/Godot Project/02 - Configurations/modifier.ini
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